Fred must reduce growing towers. They'll vanish if you get four of'em in a square to the same height. If all have gone you advance to the
next level. The gameplay is pretty simple but good design and overall producers' technical skills give it a big plus.
© 1994 Game On
PAL (bugs allover on NTSC)
Joystick in Port 2
Production by Double Density
Development by Cosmos Designs
Idea, Coding, Main Graphics and Sound FX
by Hannes Sommer
'Background' Graphics by Arnold Blüml
Intro Picture by Dário 'Gotcha' Krobath
'Title' 1x1 Font by Hannes Sommer
from the game 'Nibbly 92'
'Intro' and 'End' Font by Arnold 'Arny' Blüml
from the demo 'Wise Brains'
Music by Karl Sommer
Released in July 1994
NTSC fixed by Count Zero, Greenfrog
and Massive Onslaught of Talent
|8.||3,042||Adam Huemer||Kirchseeon||Level 2||PAL CCS64|