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Commodore 64

© 1988 Agile  

PAL














- Intros -

Coding by Trinity

Logo by Banshee

Music by Jeroen Tel of Maniacs of Noise













- Part One - Part 1 -

Coding, Logo and Sprite Font by Contring

2x2 Font by Swallow

Music by Rob Hubbard














- Part One - Part 2 -

Coding, Font and Rasters? by Contring

Music by Gaunt














- Part One - Part 3 -

Coding, Logo? and 2x2 Font by Swallow

Music by Jeroen Tel of Maniacs of Noise
from the game 'Hawkeye'

(Press [1] - [7] to choose Tune)













- Part One - Part 4 -

Coding by Euzkera

Logo by Banshee

2x2 Font by Swallow

Music by Gaunt












- Part Two - Part 1 -

Coding by Contring

Music by Thomas E. Petersen
from the game 'Alliance'

Music Ripping by Euzkera

(Press [1] - [6] to choose Tune)












- Part Two - Part 2 -

Coding and Logo? by Swallow

Music by Mark Tait
from the game 'Call Me Psycho'

(Press [1] - [3] to choose Tune)













- Part Two - Part 3 -

Coding and Music Ripping by Euzkera

Music by Thomas E. Petersen
from the game 'Alliance'














- Part Two - Part 4 -

Coding and Music Ripping by Euzkera

Music by Thomas E. Petersen
from the game 'Alliance'















- Part Two - Part 5 -

Coding by Contring

Music by Hagar
from the game 'R.I.S.K.'














- Part Two - Part 6 -

Coding by Contring

Music by Jeroen Tel of Maniacs of Noise
from the game 'Scout'

(Press [1] + [2] to choose Tune)














- Part Two - Part 7 -

Coding by Contring

Music by Johannes Bjerregaard

















Released in October 1988