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Put a tile left/right above/below the previous set, make your opponent's next move impossible. Either I didn't get it or this game is really as stupid and simple as I had the impression.







Commodore 64

© 1993 Magic Disk 64  

PAL (minor title flicker on NTSC)

Disk
















1 or 2 Players

Joysticks in Port 2 and 1
















Development by Fifth Dimension

Coding and Graphics by Achim Zimmer

Music by
Sebastian 'Gaston' Thiel of The Imperium Arts
















Released in December 1993


















  NTSC fixed by
Mister President of Red Sector Inc.


















Hi-Scores


1. 131 Adam Huemer Grafing PAL CCS64