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You control an ugly Amiga-Ball around landscapes built of Commodore font and have to reach the exit of each scene. Usually your ball falls down,
if you hit any obstacles you're going up. Entertaining simple game with too easy levels.
PAL (minimalst flicker on NTSC)
Disk
1 Player
Joystick in Port 2
Coding, Graphics and Level-Design
by Jari 'Jer' Tuominen
Music by Mikko 'Dr.Voice' Antikainen
'In-Game 1' Music by Mikko 'Dr.Voice' Antikainen
from the demo 'Dentro' 94'
'In-Game 2' Music by Mikko 'Dr.Voice' Antikainen
from the tool 'CLF Noter'
Released in July? 1995
NTSC fixed by Jaydee of Chromance
1. | Completed | Adam Huemer | Wien | PAL CCS64 |