SILVERBIRD




     GAME MUSIC (off)   



A skateboarder must finish tracks as fast as possible and avoid obstacles. Not bad.







Commodore 64

© 1988 Silverbird  

PAL (NTSC flickers)

Tape















1 Player

Joystick in Port 2
















Development by Future Designs

Concept by Andrew Morriss,
Ian Bastone and Daryl Bowers
















Coding by Daryl Bowers

Graphics by Pixel Perfect

Music by David Whittaker
















Released in August? 1988































Cover













Hi-Scores


1. 644 Rough Kirchseeon Stage 3 PAL CCS64