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Axel Foley, the bigmouthed hero and cop of the movie Beverly Hills Cop needs to make five different game stages.
He chases a baddies car in the city, punches his way through a ware house, drives a car on the road
while a truck drops bombs to stop, shoots himself through the mansion garden until he arrives
there and needs to kill the baddies in a 3D ego shooter like. Unluckily quite boring.
PAL (NTSC crashes)
Tape / Disk
1 Player
Joystick in Port 2
Original Concept by Subway Software
Design by Mick J. L.
Coding by Mick Hedley and Ian Davison
Graphics by Michael Owens
Music by David Whittaker
Adapted from the Movie
© 1990 Paramount Pictures / I.C.G.
Released in December 1989
25% NTSC fixed by
Rad Man of The Shaolin Monastery