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Commodore 64

© 1988 Agile

PAL











- Intro -
Coding by Coq Rouge
Music by Diflex


- Part 1 -
Coding by Coq Rouge
Raster Routine by Injun
Music by Ward Selles of Prime
from the demo 'Ward Ward Ward'











- Part 2 -
Coding by Coq Rouge
Rasters from the game 'G.U.T.Z'
Music by Fred Gray
from the game 'G.U.T.Z'









- Part 3 -
Coding by Coq Rouge
Music by Matt Gray
from the game 'Professional BMX Simulator'


- Part 4 -
Idea by Martin Walker
from the game 'Hunter's Moon'
Coding by Coq Rouge
Music by Adam Gilmore
from the game 'Draconus'











Graphics by Fangoria and Coq Rouge



Released in mid June 1988