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You control an object through several space station-like mazes. There are aliens floating around (bad), item fields (bad + good) which change size of your robot, give you ammunition etc. and exits (good) to be discovered. This seems pretty good but I found no time to get deeper into it. Move joystick in title screen for field explainations.

Commodore 64

© 1989 Electric Dreams  

PAL (NTSC crashes)

Tape / Disk

1 Player

Joystick in Port 2 or Keyboard

Production by Software Studios

Development by Foursfield

Design by Stefan Ufnowski and Ann Ufnowski

Coding by Colin Reed

Graphics by Steve Green

Music by Anthony Lees

Released in February 1989


1. 34,099 Adam Huemer Wien Level 1 - Plate 2 PAL VICE