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This little Galaga-like game wouldn't be that bad if the alien shots wouldn't be so fuckin' unfair that you sometimes just don't
have the slightest chance to avoid, so it becomes a game of luck.
PAL (NTSC crashes)
Tape
1 Player
Joystick in Port 2
Development by Software Creations
Coding by Rick M. Kay
Graphics by Peter Gough
Title Picture by Gryphon
Music and Sound FX by Peter Clarke
Released in April 1987
Original Price £1.99
Join the Gunstar Fleet and fly your Pulse Fighter against the alien hordes. GUNSTAR (c) 1987 SOFTWARE CREATIONS THE GAME The year 1997 witnessed an unprovoked attack on Earth by people unknown, our primitive 'Star Wars' defences were quickly overwhelmed and the Earth's population enslaved. The survival of the human race rested in the hands of a research team hidden in the subterranial moon base. After extensive experimentation, they produced a range of fighter craft called Pulse Fighters. They became known as the Gunstar Fleet; their mission - the destruction of the alien forces and the liberation of the Earth. LOADING COMMODORE 64 OWNERS: 1. Connect the cassette unit to you Commodore according to the User Manual. 2. Place the rewound cassette into the cassette unit, and press PLAY. 3. Press RUN/STOP and SHIT simultaneously on your Commodore. COMMODORE 128 OWNERS: 1. Switch OFF your Commodore 128, and switch it back on whilst holding down the COMMODORE key. 2. Now follow the instructions for Commodore 64 owners above. NOTE: Full loading instructions can be found in your Commmodore Manual. PLAYING THE GAME Gunstar kan be played with a joystick connected to Port 2 of your Commodore computer. Press fire to start the game. There are five stages in the game: 1. The fighter stage - shoot the aliens while avoiding their fire. 2. The asteroid stage - avoid all the asteroids to progres to the next level. 3. Alien command ship - blast the gun turrets to advance to the next level. 4. The A.L.L.O.Y. robot - wipe out the gun turrets guarding the robot. 5. Docking stage - dock with the Mothership to refuel. Joystick only. WARNING: Copyright subsists in all Firebird Software, documentation and artwork. All rights reserved. No part of this sofware mnay be copied, transmitted in any form, or by any means, hired or lent without the express permission of the publisher. If this program is faulty, or fails to load, please return it to the address below CLEARLY MARKED 'RETURNS' and it will be replaced free of charge. This offer does not affect your statutory customer rights. Firebird Software, First Floor, 64-76 New Oxford Street, London WC1A 1PS Firebird and the Firebird logo are registered trademarks of British Telecommunications plc
1. | 14,776 | Adam Huemer | Kirchseeon ![]() |
Stage 1-4 | PAL CCS64 |