If you judge this game by a quick glance you're wrong. In each one screen level you have to get
a certain and figure out how to get there. Hidden platforms, monsters, invisibililty, fire platforms etc.
make every stage tricky. A good one.
© 1986 Alpha Ω
PAL / NTSC
1 or 2 Players not simultaneously
Joystick in Port 1
Coding, Graphics and Music by Steve Bak
Released in September 1986
|2.||50,230||Rough||Kirchseeon||Level 6 - Bats Above||PAL VICE|
|3.||50,150||Klaus||Level 6 - Bats Above||PAL|
|1.||50,230||Rough||Kirchseeon||Level 6 - Bats Above||PAL VICE|