MELBOURNE HOUSE

BEAM SOFTWARE




    
IN-GAME MUSIC (off)    HI-SCORES   


A princess is held captive by the evil Pharaoh. You, as the land's most known warrior set on a mission to rescue her. A pity for the good graphics and atmosphere the game gives, cause the fighting sequences are repitious and lame.







Commodore 64

© 1985 Melbourne House

PAL (NTSC flickers a lot)

Tape / Disk















1 Player

Joystick in Port 2 or Keyboard













Development by Beam Software

Coding by Andrew Lacey

Game Logic by Stephen Cargill

Graphics by Russel Comte

Music by Adrian Pertout


Cover Artwork by Steinar Lund














Re-released on Tape by Mastertronic plus