MELBOURNE HOUSE

BEAM SOFTWARE




     IN-GAME MUSIC (off)   



A princess is held captive by the evil Pharaoh. You, as the land's most known warrior set on a mission to rescue her. A pity for the good graphics and atmosphere the game gives, cause the fighting sequences are repitious and lame.







Commodore 64

© 1985 Melbourne House  

PAL (NTSC flickers a lot)

Tape / Disk















1 Player

Joystick in Port 2 or Keyboard
















Development by Beam Software

Coding by Andrew Lacey

Game Logic by Stephen Cargill
















Graphics by Russel Comte

Music by Adrian Pertout

















Cover Artwork by Steinar Lund


















Released in October? 1985


















Re-released on Tape by Mastertronic plus
in 198?


















Cover (Melbourne House)


















Cover (Mastertronic +)













Manual (Melbourne House - English)


















Manual (Melbourne House - German)


















Hi-Scores


1. 2,175 Taxim Essen PAL
2. 1,685 Psychodad Bochum PAL
3. 1,640 Spider Wörth a.d. Donau PAL
4. 1,475 Rough Kirchseeon Zone 1 PAL CCS64