
MELBOURNE HOUSE |
BEAM SOFTWARE |
|
IN-GAME MUSIC (off) | HI-SCORES |
A princess is held captive by the evil Pharaoh. You, as the land's most known warrior set on a mission to rescue her. A pity for the
good graphics and atmosphere the game gives, cause the fighting sequences are repitious and lame.
PAL (NTSC flickers a lot)
Tape / Disk
1 Player
Joystick in Port 2 or Keyboard
Development by Beam Software
Coding by Andrew Lacey
Game Logic by Stephen Cargill
Graphics by Russel Comte
Music by Adrian Pertout
Cover Artwork by Steinar Lund
Re-released on Tape by Mastertronic plus