(off)   



Shoot alien ships, pick up the crystals they leave behind and bring them to the teleporter. Several bonus games like a platformer or a Delta like avoid-the-alien-barriers space-flight are added. Although the graphics are very average, the overall game play is rather okay.







Commodore 64

© 1994 Direct Designs  

PAL (intro crashes/game small bugs on NTSC)

Disk















1 Player

Joystick in Port 2
















Concept by Elrich Vulkaan

Coding by Juned Wahab

'Game' Graphics by Sven Gordon















'Intro' Graphics by Shawn 'Shan' Pearson

Music by David Dewar

Sound FX by Paul Hadfield
















Released in March 1994


















50% NTSC fixed by Pudwerx of Avantgarde



















The online 'Title' tune is missing digi drums


















Hi-Scores


Normal
1. 2,200 Rough Kirchseeon Bonus Level 1 PAL VICE