You play the role of a small dinosaur in prehistoric times who wants to travel into our time to become a cute toy for today's children. So far, so stupid... the game itself is a platformer with colourful levels, tedious game-play and bad control.

Commodore 64

© 1993/94 Children of Blue Sector  

PAL (screws up on NTSC)


1 Player

Joystick in Port 2

Concept, Coding and Graphics by
Rainer 'Smiling Guru' Böhme

'Docs' Coding by Rainer 'Smiling Guru' Böhme
from the tool 'Guru-Noter v2.0'

'In-Game' Music by
Jeroen Tel of Maniacs of Noise
from the game 'Robocop 3'

'End-Sequence' Music by
Reyn 'Macmagix' Ouwehand
of The Ruling Company
from the demo 'Insane Reality'

'Docs' Music by Karl Sommer
from the game 'Plural'

Released in January? 1994