![]() |
(off) |
Remove tiles in 100 levels before time runs. Just another puzzler, score counter missing.
PAL / NTSC
Disk
1 or 2 Players simultaneously
Joysticks in Port 2 and 1
Design and 'End-Sequence' Graphics
by Jamie 'Jiminy' Fuller and D.Alchemist
Coding and Graphics by Jamie 'Jiminy' Fuller
Support by D.Alchemist
'Title' Tune by Matthias 'The Syndrom' Hartung
of The Imperium Arts / Crest
'In-Game' Tune by
Matthias 'The Syndrom' Hartung
of The Imperium Arts / Padua
'End-Sequence' Tune by
Volker 'PRI' Meitz of Oxyron
'Docs' Coding by Balazs 'Cellux' Ruzsa of Faces
from the tool 'Facenoter'
'Note' Music by Søren 'Jeff' Lund of Camelot
Play Testing by Carl
Released in January 1996