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Commodore 64

© 1989 Triad    

PAL














- Intro -

Design, Coding and Logo by Mr.Z
from a 'Triad Intro'

Additional Design and Coding by Janitor













- Tuborg -

Coding by Shark

Picture by Adrian

Font by Taito

Music by Ample Hamble
from the game 'Ricochet'











- Lukket Lame - 1 -

Coding by Shark

'Stretcher' Idea by Bob

Sprite Font by Taito?

Music by Thomas E. Petersen and
Kim Christensen of Flexible Arts
from the game 'D.N.A. Warrior'










- Lukket Lame - 2 -

Coding by Contring and Shark

Upper Logo by Tecon of Miracle

Lower Logo Font by Taito

2x2 Font by Redstar?

Music by Mike of F.A.M.E.
from a 'Strike Force & The Movers Intro'











- Coctail II - 1 -

Coding by Bob?

Font by Taito

Music by Chris Hülsbeck
from the game 'R·Type'

(Joystick in Port 2 to control Scroll)











- Coctail II - 2 -

Coding by Bob

Big Font by Taito

Music by Jeroen Tel of Maniacs of Noise
from the game 'Savage'

(Joystick in Port 2 to control Scroll)











- Coctail II - 3 -

Coding by Bob

Music by Jeroen Tel of Maniacs of Noise
from the game 'Eliminator'
(tune is heavily faulty)

(Joystick in Port 2
to control Sinus and Sprites)













- Dammage Tuborg - 1 -

Coding by Guran

Music by Jeroen Tel of Maniacs of Noise
from the game 'Eliminator'















- Dammage Tuborg - 2 -

Coding by Psycho

Music by Square of Cerebrals of APG

(Joystick in Port 1 to control Scroll
and Joystick in Port 2 to control Sprites)











- Dammage Tuborg - 3 -

Coding by Contring

Sprite Font by Taito

1x1 Font by Antony Crowther
from the game 'Trap'

Music by Mike of F.A.M.E.
from a 'Strike Force & The Movers Intro'

(Joystick in Port 2 to control Scroll)













- Bored -The End- -

Coding by Psycho?

Music by Zardax of Albion
















Released on March 25th, 1989
at the Ikari & Zargon Party
in Slagelse, Denmark