Two BMX racers try to beat a time limit on dirt tracks full of obstacles. This was a top seller back in the days.
© 1986 Code Masters
PAL / NTSC
1 or 2 Players simultaneously
Joysticks in Port 1 and 2,
Coding by Richard Darling
Graphics by Jim Wilson
Music by David Whittaker
Released in October? 1986
BMX SIMULATOR (c) 1987 Codemasters REAL 2 PLAYER OPTION AMAZING REALISM - the burms, bumps and ramps really work - seven different courses, each one harder. Two player option and fantastic ACTION REPLAY option with SLO-MO - all make this the best BMX game yet! "great fun, especially as a 2 player game, I'd say it'll go platinum" Popular Computing Weekly Oct.1986 THE ULTIMATE TWO PLAYER GAME BMX simulator is a brilliant version of the epic Commodore 64 game. Eye in the sky viewing - amazing realistic simulation, the starting ramp, burms, bumps, water splashes etc. all have realistic effect on the rider. Two player option is included. Seven different, progressively harder, courses will test even the best player. ORIGINAL BY RICHARD DARLING Richard has achieved yet another breakthrough with the first ACTION REPLAY option, whenever there is a close finish you can see it again on the REPLAY - and if that's not enough, press the S key and watch it in SLOW MOTION! JOYSTICK OR KEYBOARD CONTROLS: JOYSTICK CONTROL FOR ONE OR TWO PLAYERS Fire button "on" - Accelerate Fire button "off" - Brake Joystick Left - Rotate bike left Joystick Right - Rotate bike right ACTION REPLAY Press A at the end of each course for the ACTION REPLAY. Then hold down S for the special Slow-Motion feature (SLO-MO). HINTS Demonstration mode runs automatically. Press N to change the number of courses in the Championships. You must complete each course within the time limit in order to qualify for the next one. Press S to start the race. You are then told, RIDERS READY - PEDALS READY - GO! Press Accelerate the instant you are told to go - timing is vital, don't lose precious tenths of a second. Race as though you are in a real BMX Championship. The burns help you turn, the rough ground slows you down. All the hills and different grade surfaces effect the rider as in real life. Number of laps raced and time elapsed are shown at the bottom of the screen for both riders. The 'time limit' is shown in the centre of the screen on the bottom line.
|2.||3,520||Spider||Wörth a.d. Donau||PAL|
|8.||1,950||Adam Huemer||Kirchseeon||Course 4||PAL CCS64|
|1.||24.2||Adam Huemer||Kirchseeon||PAL CCS64|
|1.||37.2||Adam Huemer||Kirchseeon||PAL CCS64|
|1.||41.9||Adam Huemer||Kirchseeon||PAL CCS64|