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PAL
- Menu -
Coding by Scorpion
Logo by Flex
1x2 Font by Flex
from a 'Contex Intro'
Music by
Digiblaster of World Wide Expressive
from the demo 'Ambition 2'
(Joystick in Port 2 to select Part)
- Part #1 -
Coding, Logos and Fonts by Flex
Music by Edwin van Santen and Falco Paul
of 20th Century Composers
- Part #2 -
Coding and Logo by Apollyon
Sprite Font and 1x1 Font by Flex
Music by Rock of Finnish Gold
from the demo 'The Deadline'
- Part #3 -
Coding, Logos and Font by Flex
Music by Oliver Kläwer
from the game 'Zero Gravity'
- Part #4 -
Coding by Apollyon
Logo by Scrap
Font by Devil of Action Force of Byterapers
from the demo 'Carillo!'
Rasters by Flex
Music by Johannes Bjerregaard
(Joystick in Port 2 to control Scroll)
- Part #5 -
Coding, Sprite Font and Reset Sound FX
by Scorpion
Additional Coding by Drake
Additional Coding, Logo and 1x1 Font by Flex
2x2 Font by Mr.Cursor of DCA
from a 'Fantasy Cracking Service Intro'
Music by Diflex of Strike Force
(Joystick in Port 2 to control Lower Scroll)
- Part #6 -
Coding by Scorpion
Logo and Support by Apollyon
Sprite Font and 1x1 Font by Flex
Music by Chris of 711
from a 'Beastie Boys Intro'
(Joystick in Port 2 to control Lower Scroll)
- Part #7 -
Coding, Logo, Sprite Font, 2x2 Font
and Rasters by Flex
'Mountains' by Spirit of Science 451
Music by Johannes Bjerregaard
from the game 'Omega Force One'
- Part #8 -
Coding by Scorpion and Apollyon
Logo by Apollyon?
Ideas, 1x1 Font and Rasters by Flex
Music by Izeyestop of Elite
from an 'Elite Intro'
(tune's faulty)
- Part #9 -
Coding and 'Contex' Logo? by Apollyon
'CTX' Logo by Flex
1x2 Font by Flex
from a 'Contex Intro'
Music by Markus Schneider of Lords of Sonics
- Demo Facts -
Coding and Font by Flex
Released in March 1989