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Commodore 64

© 1992 Princes  

PAL













- Intro -

Coding by Syrincs

'Anal Brutal' Logo by Asmodis

'Princes' Logo by Artworks Factory

Music by Drax of Vibrants













- FLI Rastersplit Scroll -

Coding by Axis

Picture by Roadrunner

Music by Arne of Alpha Flight 1970












- FLDI Scrolls -

Coding by Axis

Logo by Asmodis

Font by D'Arc of Topaz Beerline
from the demo 'Graveyard Blues'

Music by Danko of Censor Design











- AFLI FLDI Splits -

Coding by Syrincs

Logo by Asmodis

Font by Roadrunner

Music by Arne of Alpha Flight 1970
from an 'Alpha Flight 1970 Intro'










- Bob Part -

Coding by Axis

Logo by Asmodis

Font by Roadrunner

Music by Reverb of Lords
from a 'The Shaolin Monastery Intro'

When running the part on a C128
in C64 mode it will run at 2Mhz










- Endpart -

Coding by Syrincs

'Face' by Skuzz?

Logos by Asmodis

Music by Page of Side B of Death Sector
from the demo 'Koff - Part I'












- Important Note -

Coding by Case
from the tool 'Q-Noter v2.0'

Music by Jeroen Tel of Maniacs of Noise
from the game 'Golden Axe'













Released on April 20th, 1992
at the Light & Phenomena Easter Party
in Alingsas, Sweden

Placed 9th out of 24 entries
in the C64 Demo Competition