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Commodore 64

© 1994 Shazam    

PAL














- Part1 - Intro -

Coding and 'Shazam' Logo by Grize

'Albedo 2' Logo by Xerez

Music by
Kristian Røstøen of Blues Muz' of Shape













- Part2 - Bitmap Mover -

Coding by Grize

Picture by Xerez

Music by Red Devil of Fairlight
from the magazine 'Domination #01'













- Loader - Cyborg Picture -

Coding by Grize

Picture by Insane

Music by
The Syndrom of The Imperium Arts / Crest













- Part 3 - Assorted Logo's -

Coding and Logo 1 by Grize

Logos 2 + 4 by Xerez

Music by Geir Tjelta of Moz(IC)Art of Shape
from the demo 'Anal Intruder'













- Loader - Worm Picture -

Coding by Grize

Picture by Xerez and Insane

Music by
The Syndrom of The Imperium Arts / Crest













- Part 4 - Realtime Filled Vectors -

Coding, 'Objects'? and Font by Grize

Logo by Xerez

Music by
The Syndrom of The Imperium Arts / Crest













- Loader - Skelleton -

Coding by Grize

Picture by Shades

Music by
The Syndrom of The Imperium Arts / Crest













- Part 5 - Realtime Vector Bobs -

Coding by Grize

Logo by RRR of Oxyron

Music by Trond of Moz(IC)Art of Paradize
from the demo 'Wet Dreams 2'










- The Demo Note. -

Coding by Grize
from the tool 'Super Writer v3.1'

Logo by Insane
from the tool 'Super Writer v3.1'

Font by RRR of Oxyron

Music by
Ronny Pasch and Francois Prijt of Audial Arts
from the game 'Triplex'













Released in Autumn 1994