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A simple space shooter with ugly graphics and unfair game play, probably unfinished. Often when you die and your player sprite is resurrected you fly directly
into another enemy without any chance of avoiding it. The game was offered to Mastertronic but got rejected.
PAL (small graphic bugs on NTSC)
Disk
1 Player
Joystick in Port 2
Coding by Andy Syco
Graphics by Blancmange
Music by Neil 'Demon' Baldwin
Support by Steve Snake
Logo Design by David Rowe
from the game 'Delta'
Released in February 1988
This was supposed to be released
commercially by Mastertronic,
but they (probably) refused,
so it was released as freeware
| 1. | 1,500 | Rough | Kirchseeon ![]() |
Level 04 | PAL CCS64 |